// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include <SDL\SDL.h>
#include <SDL\SDL_OpenGL.h>
#include <SDL\SDL_image.h>
#include <SDL\SDL_ttf.h>

#include <boost\shared_ptr.hpp>
#include <boost\bind.hpp>
#include <boost\signals.hpp>
#include <boost\thread.hpp>
#include <boost\interprocess\sync\named_mutex.hpp>

#include <string>
#include <sstream>
#include <iostream>
#include <fstream>
#include <time.h>
#include <list>
#include <map>
#include <math.h>
#include <conio.h>

#include <cuda.h>

// TODO: reference additional headers your program requires here
